Further work on refactor to interface based scripts
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@@ -6,10 +6,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Heatproof_(Ability)">Bulbapedia - Heatproof</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "heatproof")]
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public class Heatproof : Script
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public class Heatproof : Script, IScriptChangeBasePower
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{
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/// <inheritdoc />
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public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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{
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if (move.GetHitData(target, hit).Type?.Name == "fire")
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{
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