Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

View File

@@ -8,10 +8,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Damp_(Ability)">Bulbapedia - Damp</see>
/// </summary>
[Script(ScriptCategory.Ability, "damp")]
public class Damp : Script
public class Damp : Script, IScriptFailIncomingMove
{
/// <inheritdoc />
public override void FailIncomingMove(IExecutingMove move, IPokemon target, ref bool fail)
public void FailIncomingMove(IExecutingMove move, IPokemon target, ref bool fail)
{
if (move.UseMove.Name == "self_destruct" || move.UseMove.Name == "explosion")
{