Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

View File

@@ -7,10 +7,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Battle_Bond_(Ability)">Bulbapedia - Battle Bond</see>
/// </summary>
[Script(ScriptCategory.Ability, "battle_bond")]
public class BattleBond : Script, IScriptChangeNumberOfHits
public class BattleBond : Script, IScriptChangeNumberOfHits, IScriptOnOpponentFaints, IScriptChangeBasePower
{
/// <inheritdoc />
public override void OnOpponentFaints(IExecutingMove move, IPokemon target, byte hit)
public void OnOpponentFaints(IExecutingMove move, IPokemon target, byte hit)
{
if (move.User.Species.Name == "greninja" && move.User.Form.Name != "ash" &&
move.User.Species.TryGetForm("ash", out var ashForm))
@@ -21,7 +21,7 @@ public class BattleBond : Script, IScriptChangeNumberOfHits
}
/// <inheritdoc />
public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
{
if (move.UseMove.Name == "water_shuriken" && move.User.Form.Name == "ash")
basePower = 20;