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@@ -9,7 +9,8 @@ public class BanefulBunkerEffect : ProtectionEffectScript
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public override void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
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{
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base.BlockIncomingHit(executingMove, target, hitIndex, ref block);
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if (executingMove.UseMove.Category != MoveCategory.Status && executingMove.UseMove.HasFlag("contact"))
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if (executingMove.UseMove.Category != MoveCategory.Status &&
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executingMove.GetHitData(target, hitIndex).IsContact)
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{
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executingMove.User.SetStatus("poisoned", false);
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}
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@@ -6,7 +6,7 @@ public class BeakBlastEffect : Script
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/// <inheritdoc />
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public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
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{
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if (move.UseMove.HasFlag("contact"))
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if (move.GetHitData(target, hit).IsContact)
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{
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move.User.SetStatus("burned", false);
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}
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@@ -9,7 +9,8 @@ public class KingsShield : ProtectionEffectScript
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public override void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
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{
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base.BlockIncomingHit(executingMove, target, hitIndex, ref block);
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if (executingMove.UseMove.Category != MoveCategory.Status && executingMove.UseMove.HasFlag("contact"))
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if (executingMove.UseMove.Category != MoveCategory.Status &&
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executingMove.GetHitData(target, hitIndex).IsContact)
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{
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executingMove.User.ChangeStatBoost(Statistic.Accuracy, -2, false, false);
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}
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