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Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/LiquidVoice.cs
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21
Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/LiquidVoice.cs
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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <summary>
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/// Liquid Voice is an ability that makes all sound-based moves become Water-type.
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///
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Liquid_Voice_(Ability)">Bulbapedia - Liquid Voice</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "liquid_voice")]
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public class LiquidVoice : Script
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{
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/// <inheritdoc />
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public override void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit,
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ref TypeIdentifier? typeIdentifier)
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{
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if (move.UseMove.HasFlag("sound") &&
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move.Battle.Library.StaticLibrary.Types.TryGetTypeIdentifier("water", out var waterType))
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{
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typeIdentifier = waterType;
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}
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}
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}
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