Implementation of Pokeballs
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@@ -2,6 +2,7 @@ using System.Collections.Generic;
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using PkmnLib.Dynamic.Models;
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using PkmnLib.Dynamic.ScriptHandling;
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using PkmnLib.Dynamic.ScriptHandling.Registry;
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using PkmnLib.Static;
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Plugin.Gen7.Scripts.Items;
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@@ -11,6 +12,11 @@ public class HealingItem : ItemScript
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{
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private uint _healAmount;
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/// <inheritdoc />
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public HealingItem(IItem item) : base(item)
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{
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}
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/// <inheritdoc />
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public override bool IsItemUsable => true;
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