Support for deep cloning battles and Pokemon
This commit is contained in:
@@ -11,7 +11,7 @@ namespace PkmnLib.Dynamic.Models;
|
||||
/// A battle is a representation of a battle in the Pokemon games. It contains all the information needed
|
||||
/// to simulate a battle, and can be used to simulate a battle between two parties.
|
||||
/// </summary>
|
||||
public interface IBattle : IScriptSource
|
||||
public interface IBattle : IScriptSource, IDeepCloneable
|
||||
{
|
||||
/// <summary>
|
||||
/// The library the battle uses for handling.
|
||||
|
||||
Reference in New Issue
Block a user