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namespace PkmnLib.Static;
/// <summary>
/// The time of day. These values are the 4 different groups of time of day in Pokemon games since
/// gen 5. The exact times these correspond to differ between games.
/// </summary>
public enum TimeOfDay : byte
{
/// <summary>
/// The morning.
/// </summary>
Morning = 0,
/// <summary>
/// The day.
/// </summary>
Day = 1,
/// <summary>
/// The evening.
/// </summary>
Evening = 2,
/// <summary>
/// The night.
/// </summary>
Night = 3,
}