Initial commit
This commit is contained in:
32
PkmnLib.Static/Statistic.cs
Normal file
32
PkmnLib.Static/Statistic.cs
Normal file
@@ -0,0 +1,32 @@
|
||||
namespace PkmnLib.Static;
|
||||
|
||||
/// <summary>
|
||||
/// Stats are numerical values on Pokemon that are used in battle.
|
||||
/// </summary>
|
||||
public enum Statistic : byte
|
||||
{
|
||||
/// <summary>
|
||||
/// Health Points determine how much damage a Pokemon can receive before fainting.
|
||||
/// </summary>
|
||||
Hp,
|
||||
/// <summary>
|
||||
/// Attack determines how much damage a Pokemon deals when using a physical attack.
|
||||
/// </summary>
|
||||
Attack,
|
||||
/// <summary>
|
||||
/// Defense determines how much damage a Pokemon receives when it is hit by a physical attack.
|
||||
/// </summary>
|
||||
Defense,
|
||||
/// <summary>
|
||||
/// Special Attack determines how much damage a Pokemon deals when using a special attack.
|
||||
/// </summary>
|
||||
SpecialAttack,
|
||||
/// <summary>
|
||||
/// Special Defense determines how much damage a Pokemon receives when it is hit by a special attack.
|
||||
/// </summary>
|
||||
SpecialDefense,
|
||||
/// <summary>
|
||||
/// Speed determines the order that a Pokemon can act in battle.
|
||||
/// </summary>
|
||||
Speed
|
||||
}
|
||||
Reference in New Issue
Block a user