Implements critical capture, tweaks for integration tests.
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@@ -1,27 +1,37 @@
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using System;
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using PkmnLib.Plugin.Gen7.Libraries.Battling;
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using PkmnLib.Static.Libraries;
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using PkmnLib.Static.Species;
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namespace PkmnLib.Plugin.Gen7;
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public class Gen7PluginConfiguration : PluginConfiguration
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public class Gen7PluginConfiguration : IPluginConfiguration
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{
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public bool DamageCalculatorHasRandomness { get; set; } = true;
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/// <summary>
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/// Whether the damage calculator has randomness or not. If set to false, the damage calculator will always return
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/// the same value for the same inputs. If set to true, the damage calculator will randomize the damage output
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/// between 0.85 and 1.00 of the calculated damage.
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///
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/// This should be set to true for most cases, as it simulates the actual damage calculation in the games. Only
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/// set to false for testing purposes.
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/// </summary>
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public bool DamageCalculatorHasRandomness { get; init; } = true;
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/// <summary>
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/// The number of times a species has been caught. This is used for critical capture calculations.
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/// </summary>
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public Func<ISpecies, int> TimesSpeciesCaught { get; init; } = _ => 0;
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}
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public class Gen7Plugin : Dynamic.ScriptHandling.Registry.Plugin, IResourceProvider
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public class Gen7Plugin : Plugin<Gen7PluginConfiguration>, IResourceProvider
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{
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private readonly Gen7PluginConfiguration _configuration;
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public Gen7Plugin()
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public Gen7Plugin() : base(new Gen7PluginConfiguration())
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{
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_configuration = new Gen7PluginConfiguration();
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}
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/// <inheritdoc />
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public Gen7Plugin(PluginConfiguration configuration) : base(configuration)
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public Gen7Plugin(Gen7PluginConfiguration configuration) : base(configuration)
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{
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_configuration = (Gen7PluginConfiguration)configuration;
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}
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/// <inheritdoc />
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@@ -35,9 +45,9 @@ public class Gen7Plugin : Dynamic.ScriptHandling.Registry.Plugin, IResourceProvi
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{
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registry.RegisterAssemblyScripts(typeof(Gen7Plugin).Assembly);
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registry.RegisterBattleStatCalculator(new Gen7BattleStatCalculator());
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registry.RegisterDamageCalculator(new Gen7DamageCalculator(_configuration.DamageCalculatorHasRandomness));
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registry.RegisterDamageCalculator(new Gen7DamageCalculator(Configuration.DamageCalculatorHasRandomness));
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registry.RegisterMiscLibrary(new Gen7MiscLibrary());
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registry.RegisterCaptureLibrary(new Gen7CaptureLibrary());
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registry.RegisterCaptureLibrary(new Gen7CaptureLibrary(Configuration));
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}
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/// <inheritdoc />
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@@ -5,6 +5,13 @@ namespace PkmnLib.Plugin.Gen7.Libraries.Battling;
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public class Gen7CaptureLibrary : ICaptureLibrary
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{
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private readonly Gen7PluginConfiguration _configuration;
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public Gen7CaptureLibrary(Gen7PluginConfiguration configuration)
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{
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_configuration = configuration;
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}
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/// <inheritdoc />
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public CaptureResult TryCapture(IPokemon target, IItem captureItem, IBattleRandom random)
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{
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@@ -22,10 +29,10 @@ public class Gen7CaptureLibrary : ICaptureLibrary
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byte bonusStatus = 1;
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target.RunScriptHook(x => x.ChangeCatchRateBonus(target, captureItem, ref bonusStatus));
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var modifiedCatchRate = (3.0 * maxHealth - 2.0 * currentHealth) * catchRate * bonusBall / (3.0 * maxHealth);
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var modifiedCatchRate = (3.0f * maxHealth - 2.0f * currentHealth) * catchRate * bonusBall / (3.0f * maxHealth);
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modifiedCatchRate *= bonusStatus;
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var shakeProbability = 65536 / Math.Pow(255 / modifiedCatchRate, 0.1875);
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var shakeProbability = 65536 / Math.Pow(255 / modifiedCatchRate, 0.1875f);
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byte shakes = 0;
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if (modifiedCatchRate >= 255)
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{
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@@ -33,7 +40,26 @@ public class Gen7CaptureLibrary : ICaptureLibrary
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}
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else
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{
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// FIXME: Implement critical capture
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var timesCaught = _configuration.TimesSpeciesCaught(target.Species);
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if (timesCaught > 30)
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{
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var criticalCaptureModifier = timesCaught switch
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{
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> 600 => 2.5f,
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> 450 => 2.0f,
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> 300 => 1.5f,
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> 150 => 1.0f,
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> 30 => 0.5f,
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// Default arm, should be heuristically unreachable (due to the timesCaught > 30 check above)
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_ => throw new ArgumentOutOfRangeException(),
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};
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var criticalCaptureChance = (int)(modifiedCatchRate * criticalCaptureModifier / 6);
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if (random.GetInt(0, 256) < criticalCaptureChance)
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{
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return new CaptureResult(true, 1, true);
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}
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}
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for (var i = 0; i < 4; i++)
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{
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if (random.GetInt(0, 65536) < shakeProbability)
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