Adds more move scripts
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@@ -1,4 +1,5 @@
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "freeze_shock")]
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public class FreezeShockEffect(IPokemon owner) : BaseChargeEffect(owner, "freeze_shock");
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public class RequireChargeEffect(IPokemon owner, StringKey moveName) : BaseChargeEffect(owner, moveName);
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