Initial setup for testing AI performance, random fixes
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@@ -66,7 +66,7 @@ public class IntegrationTestRunner
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var parties = await test.BattleSetup.Parties.SelectAsync(async Task<IBattleParty> (x) =>
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{
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var party = new PokemonParty(6);
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var party = new PokemonPartyImpl(6);
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for (var index = 0; index < x.Pokemon.Length; index++)
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{
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var pokemon = x.Pokemon[index];
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