Bug fixes, add type name to TypeIdentifier

This commit is contained in:
2025-03-07 12:57:06 +01:00
parent 3571b2130e
commit 2c987e32ee
9 changed files with 29 additions and 34 deletions

View File

@@ -1,6 +1,6 @@
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
[Script(ScriptCategory.Pokemon, "future_sight")]
[Script(ScriptCategory.Battle, "future_sight")]
public class FutureSightEffect : Script
{
private int _turnsLeft = 3;

View File

@@ -1,4 +1,5 @@
using System;
using PkmnLib.Plugin.Gen7.Scripts.Battle;
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;

View File

@@ -3,6 +3,7 @@ using PkmnLib.Static;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "geomancy")]
public class Geomancy : BaseChargeMove<RequireChargeEffect>
{
/// <inheritdoc />

View File

@@ -26,7 +26,7 @@ public class Hail : Script
{
if (!battle.Library.StaticLibrary.Types.TryGetTypeIdentifier("ice", out var iceType))
{
iceType = new TypeIdentifier(255);
iceType = new TypeIdentifier(255, "non_existent");
}
foreach (var side in battle.Sides)
{