Bug fixes, add type name to TypeIdentifier
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@@ -10,7 +10,7 @@ namespace PkmnLib.Plugin.Gen7.Libraries;
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public class Gen7MiscLibrary : IMiscLibrary
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{
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private readonly IMoveData _struggleData = new MoveDataImpl("struggle", new TypeIdentifier(0),
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private readonly IMoveData _struggleData = new MoveDataImpl("struggle", new TypeIdentifier(0, "none"),
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MoveCategory.Physical, 50, 255, 255, MoveTarget.Any, 0,
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new SecondaryEffectImpl(-1, "struggle", new Dictionary<StringKey, object?>()), []);
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@@ -1,6 +1,6 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
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[Script(ScriptCategory.Pokemon, "future_sight")]
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[Script(ScriptCategory.Battle, "future_sight")]
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public class FutureSightEffect : Script
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{
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private int _turnsLeft = 3;
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@@ -1,4 +1,5 @@
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using System;
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using PkmnLib.Plugin.Gen7.Scripts.Battle;
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using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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using PkmnLib.Static.Utils;
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@@ -3,6 +3,7 @@ using PkmnLib.Static;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "geomancy")]
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public class Geomancy : BaseChargeMove<RequireChargeEffect>
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{
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/// <inheritdoc />
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@@ -26,7 +26,7 @@ public class Hail : Script
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{
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if (!battle.Library.StaticLibrary.Types.TryGetTypeIdentifier("ice", out var iceType))
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{
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iceType = new TypeIdentifier(255);
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iceType = new TypeIdentifier(255, "non_existent");
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}
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foreach (var side in battle.Sides)
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{
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