More moves implemented
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24
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/SkullBash.cs
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24
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/SkullBash.cs
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using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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using PkmnLib.Static;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "skull_bash")]
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public class SkullBash : Script
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{
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/// <inheritdoc />
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public override void PreventMove(IExecutingMove move, ref bool prevent)
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{
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if (move.User.Volatile.Contains<SkullBashEffect>())
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return;
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move.User.ChangeStatBoost(Statistic.Defense, 1, true);
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move.User.Volatile.Add(new SkullBashEffect(move.User));
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prevent = true;
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}
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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move.User.Volatile.Remove<SkullBashEffect>();
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}
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}
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