More moves implemented
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@@ -30,7 +30,9 @@ public class Gravity : Script
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var flyEffect = ScriptUtils.ResolveName<ChargeFlyEffect>();
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if (pokemon.Volatile.Contains(flyEffect))
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pokemon.Volatile.Remove(flyEffect);
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// TODO: Sky Drop
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var skyDropEffect = ScriptUtils.ResolveName<ChargeSkyDropEffect>();
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if (pokemon.Volatile.Contains(skyDropEffect))
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pokemon.Volatile.Remove(skyDropEffect);
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}
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}
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}
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