Style cleanup
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@@ -15,7 +15,7 @@ public class BeakBlast : Script
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choice.User.Volatile.Add(new BeakBlastEffect());
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battleData.Battle.EventHook.Invoke(new DialogEvent("beak_blast_charge", new Dictionary<string, object>()
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{
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{ "user", choice.User }
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{ "user", choice.User },
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}));
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}
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