Style cleanup
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@@ -11,12 +11,12 @@ public interface ISecondaryEffect
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/// The chance in percentages that the effect triggers. When less than 0, the effect is always active.
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/// </summary>
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public float Chance { get; }
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/// <summary>
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/// The name of the effect.
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/// </summary>
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public StringKey Name { get; }
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/// <summary>
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/// Parameters for the effect.
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/// </summary>
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