Style cleanup
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@@ -16,7 +16,7 @@ public enum ScriptCategory
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/// <see cref="IMoveChoice"/> and <see cref="IExecutingMove"/>
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/// </summary>
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Move = 0,
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/// <summary>
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/// A volatile script effect that is attached to a move choice.
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/// </summary>
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@@ -54,7 +54,7 @@ public enum ScriptCategory
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/// A special script for weather, for use on battles.
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/// </summary>
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Weather = 7,
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Terrain = 8,
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/// <summary>
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