Adds optional way to set damage randomness on or off on individual integration tests.
All checks were successful
Build / Build (push) Successful in 49s
All checks were successful
Build / Build (push) Successful in 49s
This commit is contained in:
@@ -6,6 +6,7 @@
|
||||
"canFlee": false,
|
||||
"numberOfSides": 2,
|
||||
"positionsPerSide": 1,
|
||||
"hasDamageRandomness": false,
|
||||
"parties": [
|
||||
{
|
||||
"indices": [
|
||||
@@ -93,7 +94,7 @@
|
||||
{
|
||||
"$type": "assert",
|
||||
"value": ".Sides[1].Pokemon[0].CurrentHealth",
|
||||
"expected": 84
|
||||
"expected": 78
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user