Slight cleanup, do some TODOs
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This commit is contained in:
Deukhoofd 2025-06-22 10:42:25 +02:00
parent e305cfaef6
commit 2533512eda
Signed by: Deukhoofd
GPG Key ID: F63E044490819F6F
114 changed files with 218 additions and 168 deletions

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@ -1,4 +1,3 @@
using JetBrains.Annotations;
using PkmnLib.Dynamic.Models;
using PkmnLib.Dynamic.Models.Choices;
using PkmnLib.Static.Moves;

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@ -132,7 +132,7 @@ public static class MoveTurnExecutor
target.RunScriptHook(x => x.IsInvulnerableToMove(executingMove, target, ref isInvulnerable));
if (isInvulnerable)
{
// TODO: event?
battle.EventHook.Invoke(new MoveInvulnerableEvent(executingMove, target));
return;
}

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@ -1,5 +1,3 @@
using JetBrains.Annotations;
namespace PkmnLib.Dynamic.Events;
/// <summary>

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@ -0,0 +1,18 @@
using PkmnLib.Dynamic.Models;
namespace PkmnLib.Dynamic.Events;
public class MoveInvulnerableEvent : IEventData
{
public IExecutingMove ExecutingMove { get; }
public IPokemon Target { get; }
public MoveInvulnerableEvent(IExecutingMove executingMove, IPokemon target)
{
ExecutingMove = executingMove;
Target = target;
}
/// <inheritdoc />
public EventBatchId BatchId { get; init; }
}

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@ -1,4 +1,5 @@
global using LevelInt = byte;
global using JetBrains.Annotations;
namespace PkmnLib.Dynamic;

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@ -1,6 +1,5 @@
using System.Collections.Immutable;
using System.Text.Json;
using JetBrains.Annotations;
using PkmnLib.Dynamic.Libraries.DataLoaders.Models;
using PkmnLib.Static;
using PkmnLib.Static.Libraries;

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@ -1,6 +1,5 @@
using System.Collections.Immutable;
using System.Text.Json;
using JetBrains.Annotations;
using PkmnLib.Dynamic.Libraries.DataLoaders.Models;
using PkmnLib.Static;
using PkmnLib.Static.Libraries;

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@ -1,7 +1,6 @@
using System.Collections.Immutable;
using System.Text.Json;
using System.Text.Json.Nodes;
using JetBrains.Annotations;
using PkmnLib.Dynamic.Libraries.DataLoaders.Models;
using PkmnLib.Static;
using PkmnLib.Static.Libraries;

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@ -40,6 +40,13 @@ public interface IBattle : IScriptSource, IDeepCloneable, IDisposable
/// </summary>
byte PositionsPerSide { get; }
/// <summary>
/// The name of the environment the battle is taking place in, such as "grass", "cave", etc.
/// This is sometimes referred to as the "terrain" in the games, but is not the same as the
/// <see cref="TerrainName"/> which is a battle condition that can be set by scripts.
/// </summary>
StringKey EnvironmentName { get; }
/// <summary>
/// Whether this battle is a wild battle. In a wild battle, the player can catch the opposing Pokemon,
/// and moves like roar will end the battle instead of switching out the Pokemon.
@ -173,9 +180,12 @@ public class BattleImpl : ScriptSource, IBattle
/// <param name="canFlee">Whether Pokémon are allowed to flee from the battle.</param>
/// <param name="numberOfSides">The number of sides in the battle. Generally 2.</param>
/// <param name="positionsPerSide">The number of spots there are on each side for Pokémon. 1 for singles, 2 for doubles, etc.</param>
/// <param name="isWildBattle">Whether this battle is a wild battle. In a wild battle, the player can catch the opposing Pokémon,
/// and moves like roar will end the battle instead of switching out the Pokémon.</param>
/// <param name="environmentName">The name of the environment the battle is taking place in, such as "grass", "cave", etc.</param>
/// <param name="randomSeed">The seed for the RNG. If null, this uses a time-dependent seed.</param>
public BattleImpl(IDynamicLibrary library, IReadOnlyList<IBattleParty> parties, bool canFlee, byte numberOfSides,
byte positionsPerSide, bool isWildBattle, int? randomSeed = null)
byte positionsPerSide, bool isWildBattle, StringKey environmentName, int? randomSeed = null)
{
Library = library;
Parties = parties;
@ -183,6 +193,7 @@ public class BattleImpl : ScriptSource, IBattle
NumberOfSides = numberOfSides;
PositionsPerSide = positionsPerSide;
IsWildBattle = isWildBattle;
EnvironmentName = environmentName;
Volatile = new ScriptSet(this);
var sides = new IBattleSide[numberOfSides];
for (byte i = 0; i < numberOfSides; i++)
@ -207,6 +218,9 @@ public class BattleImpl : ScriptSource, IBattle
/// <inheritdoc />
public byte PositionsPerSide { get; }
/// <inheritdoc />
public StringKey EnvironmentName { get; }
/// <inheritdoc />
public bool IsWildBattle { get; }

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@ -1,4 +1,3 @@
using JetBrains.Annotations;
using PkmnLib.Dynamic.ScriptHandling;
using PkmnLib.Static.Utils;

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@ -1,5 +1,4 @@
using System.Diagnostics.CodeAnalysis;
using JetBrains.Annotations;
using PkmnLib.Dynamic.Events;
using PkmnLib.Dynamic.Libraries;
using PkmnLib.Dynamic.Models.Serialized;

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@ -1,4 +1,3 @@
using JetBrains.Annotations;
using PkmnLib.Static.Utils;
namespace PkmnLib.Dynamic.ScriptHandling.Registry;

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@ -1,5 +1,3 @@
using JetBrains.Annotations;
namespace PkmnLib.Dynamic.ScriptHandling.Registry;
/// <summary>

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@ -1,4 +1,3 @@
using JetBrains.Annotations;
using PkmnLib.Static.Utils;
namespace PkmnLib.Dynamic.ScriptHandling.Registry;

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@ -1,6 +1,5 @@
using System.Linq.Expressions;
using System.Reflection;
using JetBrains.Annotations;
using PkmnLib.Dynamic.Libraries;
using PkmnLib.Static;
using PkmnLib.Static.Utils;

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@ -5,11 +5,17 @@ namespace PkmnLib.Dynamic;
/// </summary>
public static class StaticHelpers
{
/// <summary>
/// A delegate that provides the current date and time.
/// </summary>
public delegate DateTimeOffset DateTimeProviderDelegate();
/// <summary>
/// A function to get the current date and time. This can be replaced in cases where the date and time
/// may not be the same as the system time.
/// </summary>
public static Func<DateTimeOffset> DateTimeProvider { get; set; } = () => DateTimeOffset.Now;
[PublicAPI]
public static DateTimeProviderDelegate DateTimeProvider { get; set; } = () => DateTimeOffset.Now;
/// <summary>
/// Get the current date and time.

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@ -71,4 +71,6 @@ public readonly record struct StringKey
/// <inheritdoc cref="Equals(StringKey)"/>
public static bool operator !=(StringKey? left, StringKey right) => !(left == right);
public bool Contains(StringKey other) => _key.IndexOf(other._key, StringComparison.InvariantCultureIgnoreCase) >= 0;
}

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@ -87,7 +87,8 @@ public class IntegrationTestRunner
return new BattlePartyImpl(party, x.Indices.Select(y => new ResponsibleIndex(y[0], y[1])).ToArray());
}).ProcessOneAtATime().GetResultsAsync();
using var battle = new BattleImpl(library, parties, test.BattleSetup.CanFlee, test.BattleSetup.NumberOfSides,
test.BattleSetup.PositionsPerSide, false, test.BattleSetup.Seed);
test.BattleSetup.PositionsPerSide, false, test.BattleSetup.EnvironmentName ?? "grass",
test.BattleSetup.Seed);
foreach (var action in test.Actions)
{

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@ -19,6 +19,7 @@ public class IntegrationTestBattleSetup
public byte NumberOfSides { get; set; }
public byte PositionsPerSide { get; set; }
public bool HasDamageRandomness { get; set; }
public string? EnvironmentName { get; set; }
public IntegrationTestParty[] Parties { get; set; } = null!;
}

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@ -108,7 +108,7 @@ public class DeepCloneTests
new BattlePartyImpl(party1, [new ResponsibleIndex(0, 0)]),
new BattlePartyImpl(party2, [new ResponsibleIndex(1, 0)]),
};
using var battle = new BattleImpl(library, parties, false, 2, 3, false, 0);
using var battle = new BattleImpl(library, parties, false, 2, 3, false, "grass", 0);
battle.Sides[0].SwapPokemon(0, party1[0]);
battle.Sides[1].SwapPokemon(0, party2[0]);
party1[0]!.ChangeStatBoost(Statistic.Defense, 2, true, false);

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@ -1,7 +1,6 @@
using PkmnLib.Dynamic;
using PkmnLib.Dynamic.Libraries;
using PkmnLib.Static.Moves;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Libraries.Battling;

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@ -1,4 +1,3 @@
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Plugin.Gen7.Scripts.Side;
namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
[Script(ScriptCategory.Battle, "gravity")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
[Script(ScriptCategory.Battle, "mud_sport")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
[Script(ScriptCategory.Battle, "uproar_effect")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Items;
[ItemScript("healing_item")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Items;
/// <summary>

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.MoveVolatile;
[Script(ScriptCategory.MoveVolatile, "bypass_sleep")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.MoveVolatile;
[Script(ScriptCategory.MoveVolatile, "me_first")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.MoveVolatile;
[Script(ScriptCategory.MoveVolatile, "round")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
/// <summary>

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@ -1,6 +1,5 @@
using PkmnLib.Plugin.Gen7.Scripts.Utils;
using PkmnLib.Static.Moves;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,6 +1,5 @@
using PkmnLib.Plugin.Gen7.Scripts.Side;
using PkmnLib.Plugin.Gen7.Scripts.Weather;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Utils;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "beat_up")]

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "brine")]

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@ -1,7 +1,44 @@
using PkmnLib.Plugin.Gen7.Scripts.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "camouflage")]
public class Camouflage : Script
{
// FIXME: Implement this. How to get the terrain in a sane manner? See also SecretPower.cs
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var type = GetTypeIdentifier(move.Battle);
if (type == null)
return;
move.User.SetTypes([type.Value]);
}
private static TypeIdentifier? GetTypeIdentifier(IBattle battle)
{
var typesLibrary = battle.Library.StaticLibrary.Types;
var environmentCategory = battle.GetEnvironmentCategory();
return environmentCategory switch
{
EnvironmentHelper.EnvironmentCategory.Electric when typesLibrary.TryGetTypeIdentifier("electric",
out var electricType) => electricType,
EnvironmentHelper.EnvironmentCategory.Fairy when typesLibrary.TryGetTypeIdentifier("fairy",
out var fairyType) => fairyType,
EnvironmentHelper.EnvironmentCategory.Grass when typesLibrary.TryGetTypeIdentifier("grass",
out var grassType) => grassType,
EnvironmentHelper.EnvironmentCategory.Psychic when typesLibrary.TryGetTypeIdentifier("psychic",
out var psychicType) => psychicType,
EnvironmentHelper.EnvironmentCategory.Rock when typesLibrary.TryGetTypeIdentifier("rock", out var rockType)
=> rockType,
EnvironmentHelper.EnvironmentCategory.Ground when typesLibrary.TryGetTypeIdentifier("ground",
out var groundType) => groundType,
EnvironmentHelper.EnvironmentCategory.Ice when typesLibrary.TryGetTypeIdentifier("ice", out var iceType) =>
iceType,
EnvironmentHelper.EnvironmentCategory.Water when typesLibrary.TryGetTypeIdentifier("water",
out var waterType) => waterType,
EnvironmentHelper.EnvironmentCategory.Normal when typesLibrary.TryGetTypeIdentifier("normal",
out var normalType) => normalType,
_ => null,
};
}
}

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "change_all_target_stats")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "change_multiple_target_stat_boosts")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "change_multiple_user_stat_boosts")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
public abstract class ChangeTargetStats : Script

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
public abstract class ChangeUserStats : Script

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "conversion")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "conversion_2")]

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Utils;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "core_enforcer")]

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "cure_party_status")]

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@ -1,6 +1,5 @@
using JetBrains.Annotations;
using PkmnLib.Plugin.Gen7.Scripts.Side;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "facade")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "flame_burst")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "flame_wheel")]

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "gear_up")]

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "grudge")]

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "heal_percent")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "hex")]

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "last_resort")]

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Side;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "magnetic_flux")]

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.MoveVolatile;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,4 @@
using PkmnLib.Static.Moves;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Utils;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,4 @@
using PkmnLib.Static.Moves;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Utils;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Weather;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "natural_gift")]

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@ -1,7 +1,52 @@
using PkmnLib.Plugin.Gen7.Scripts.Utils;
using PkmnLib.Static.Moves;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "nature_power")]
public class NaturePower : Script
{
// FIXME: Implement this. How to get the terrain in a sane manner?
/// <inheritdoc />
public override void ChangeMove(IMoveChoice choice, ref StringKey moveName)
{
var battleData = choice.User.BattleData;
if (battleData is null)
return;
var newMoveName = GetMoveName(battleData.Battle);
if (newMoveName is null)
{
choice.Fail();
return;
}
moveName = newMoveName.Value;
}
private static StringKey? GetMoveName(IBattle battle)
{
var movesLibrary = battle.Library.StaticLibrary.Moves;
var environmentCategory = battle.GetEnvironmentCategory();
var moveName = environmentCategory switch
{
EnvironmentHelper.EnvironmentCategory.Electric when movesLibrary.TryGet("thunderbolt",
out var thunderboltMove) => (StringKey?)thunderboltMove.Name,
EnvironmentHelper.EnvironmentCategory.Fairy when movesLibrary.TryGet("moonblast", out var moonblastMove) =>
moonblastMove.Name,
EnvironmentHelper.EnvironmentCategory.Grass when movesLibrary.TryGet("energy_ball", out var energyballMove)
=> energyballMove.Name,
EnvironmentHelper.EnvironmentCategory.Psychic when movesLibrary.TryGet("psychic", out var psychicMove) =>
psychicMove.Name,
EnvironmentHelper.EnvironmentCategory.Rock when movesLibrary.TryGet("power_gem", out var rockMove) =>
rockMove.Name,
EnvironmentHelper.EnvironmentCategory.Ground when movesLibrary.TryGet("earth_power", out var groundMove) =>
groundMove.Name,
EnvironmentHelper.EnvironmentCategory.Ice when movesLibrary.TryGet("ice_beam", out var iceMove) => iceMove
.Name,
EnvironmentHelper.EnvironmentCategory.Water when movesLibrary.TryGet("hydro_pump", out var waterMove) =>
waterMove.Name,
EnvironmentHelper.EnvironmentCategory.Normal when movesLibrary.TryGet("tri_attack", out var normalMove) =>
normalMove.Name,
_ => null,
};
return moveName;
}
}

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "one_hit_ko")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
/// <summary>

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "power_trip")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "psywave")]

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@ -13,16 +13,15 @@ public class RapidSpin : Script
move.User.Volatile.Remove<BindEffect>();
move.User.Volatile.Remove<FireSpinEffect>();
move.User.Volatile.Remove<MagmaStormEffect>();
// TODO: Whirlpool effect removal
// TODO: Wrap effect removal
move.User.Volatile.Remove<WhirlpoolEffect>();
var battleData = move.User.BattleData;
if (battleData != null)
{
battleData.BattleSide.VolatileScripts.Remove<SpikesEffect>();
battleData.BattleSide.VolatileScripts.Remove<StickyWebEffect>();
// TODO: Remove Toxic Spikes
// TODO: Remove Stealth Rock
battleData.BattleSide.VolatileScripts.Remove<ToxicSpikesEffect>();
battleData.BattleSide.VolatileScripts.Remove<StealthRockEffect>();
}
}
}

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "reflect")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "retaliate")]

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@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "rototiller")]

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@ -1,7 +1,46 @@
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Plugin.Gen7.Scripts.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "secret_power")]
public class SecretPower : Script
{
// FIXME: Implement this. How to get the terrain in a sane manner? See also Camouflage.cs
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var environmentCategory = move.Battle.GetEnvironmentCategory();
switch (environmentCategory)
{
case EnvironmentHelper.EnvironmentCategory.Electric:
case EnvironmentHelper.EnvironmentCategory.Normal:
target.SetStatus(ScriptUtils.ResolveName<Status.Paralyzed>(), move.User);
break;
case EnvironmentHelper.EnvironmentCategory.Rock:
target.Volatile.Add(new FlinchEffect());
break;
case EnvironmentHelper.EnvironmentCategory.Ground:
target.ChangeStatBoost(Statistic.Accuracy, -1, false, false);
break;
case EnvironmentHelper.EnvironmentCategory.Water:
target.ChangeStatBoost(Statistic.Attack, -1, false, false);
break;
case EnvironmentHelper.EnvironmentCategory.Ice:
target.SetStatus(ScriptUtils.ResolveName<Status.Frozen>(), move.User);
break;
case EnvironmentHelper.EnvironmentCategory.Grass:
target.SetStatus(ScriptUtils.ResolveName<Status.Sleep>(), move.User);
break;
case EnvironmentHelper.EnvironmentCategory.Fairy:
target.ChangeStatBoost(Statistic.SpecialAttack, -1, false, false);
break;
case EnvironmentHelper.EnvironmentCategory.Psychic:
target.ChangeStatBoost(Statistic.Speed, -1, false, false);
break;
// ReSharper disable once RedundantEmptySwitchSection
default:
// No effect for unrecognized environments
break;
}
}
}

View File

@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "set_status")]

View File

@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "set_weather")]

View File

@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "sketch")]

View File

@ -1,6 +1,5 @@
using PkmnLib.Plugin.Gen7.Scripts.MoveVolatile;
using PkmnLib.Plugin.Gen7.Scripts.Utils;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

View File

@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

View File

@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "static_damage")]

View File

@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "stomping_tantrum")]

View File

@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "synchronoise")]

View File

@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Battle;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

View File

@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "wake_up_slap")]

View File

@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "weather_ball")]

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;

View File

@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Utils;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;

View File

@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Utils;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;

View File

@ -1,5 +1,3 @@
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "disable")]

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@ -1,5 +1,4 @@
using PkmnLib.Plugin.Gen7.Scripts.Utils;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;

View File

@ -1,5 +1,4 @@
using PkmnLib.Static.Libraries;
using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;

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