More work on refactor to interfaces
All checks were successful
Build / Build (push) Successful in 50s

This commit is contained in:
2025-06-29 12:03:51 +02:00
parent 436d1899e0
commit 1feb27e826
173 changed files with 713 additions and 562 deletions

View File

@@ -1,10 +1,10 @@
namespace PkmnLib.Plugin.Gen7.Scripts.Weather;
[Script(ScriptCategory.Weather, "sandstorm")]
public class Sandstorm : Script, IScriptChangeBasePower
public class Sandstorm : Script, IScriptChangeBasePower, IScriptChangeDefensiveStatValue, IScriptOnEndTurn
{
/// <inheritdoc />
public override void OnEndTurn(IScriptSource owner, IBattle battle)
public void OnEndTurn(IScriptSource owner, IBattle battle)
{
foreach (var pokemon in battle.Sides.SelectMany(x => x.Pokemon).WhereNotNull())
{
@@ -25,7 +25,7 @@ public class Sandstorm : Script, IScriptChangeBasePower
}
/// <inheritdoc />
public override void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
public void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
{
if (stat == Statistic.SpecialDefense && target.Types.Any(x => x.Name == "rock"))