More work on refactor to interfaces
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@@ -1,7 +1,7 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Terrain;
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[Script(ScriptCategory.Terrain, "grassy_terrain")]
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public class GrassyTerrain : Script, IScriptChangeBasePower
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public class GrassyTerrain : Script, IScriptChangeBasePower, IScriptOnEndTurn
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{
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private static bool IsAffectedByTerrain(IPokemon pokemon) =>
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!pokemon.IsFloating;
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@@ -33,7 +33,7 @@ public class GrassyTerrain : Script, IScriptChangeBasePower
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}
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/// <inheritdoc />
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public override void OnEndTurn(IScriptSource owner, IBattle battle)
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public void OnEndTurn(IScriptSource owner, IBattle battle)
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{
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// At the end of each turn, Grassy Terrain restores 1/16 of the maximum HP of each affected Pokémon.
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foreach (var pokemon in battle.Sides.SelectMany(x => x.Pokemon).WhereNotNull())
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