More work on refactor to interfaces
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@@ -3,7 +3,7 @@ using PkmnLib.Static.Moves;
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namespace PkmnLib.Plugin.Gen7.Scripts.Status;
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[Script(ScriptCategory.Status, "burned")]
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public class Burned : Script
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public class Burned : Script, IScriptChangeMoveDamage, IScriptOnEndTurn
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{
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private IPokemon? _target;
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@@ -16,7 +16,7 @@ public class Burned : Script
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}
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/// <inheritdoc />
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public override void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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{
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if (move.UseMove.Category == MoveCategory.Physical)
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{
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@@ -25,7 +25,7 @@ public class Burned : Script
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}
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/// <inheritdoc />
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public override void OnEndTurn(IScriptSource owner, IBattle battle)
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public void OnEndTurn(IScriptSource owner, IBattle battle)
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{
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if (_target == null)
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return;
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