More work on refactor to interfaces
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@@ -1,18 +1,18 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Side;
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[Script(ScriptCategory.Side, "rainbow_effect")]
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public class RainbowEffect : Script
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public class RainbowEffect : Script, IScriptChangeEffectChance, IScriptOnEndTurn
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{
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private int _turns = 5;
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/// <inheritdoc />
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public override void ChangeEffectChance(IExecutingMove move, IPokemon target, byte hit, ref float chance)
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public void ChangeEffectChance(IExecutingMove move, IPokemon target, byte hit, ref float chance)
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{
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chance *= 2;
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}
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/// <inheritdoc />
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public override void OnEndTurn(IScriptSource owner, IBattle battle)
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public void OnEndTurn(IScriptSource owner, IBattle battle)
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{
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_turns--;
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if (_turns <= 0)
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