More work on refactor to interfaces
All checks were successful
Build / Build (push) Successful in 50s

This commit is contained in:
2025-06-29 12:03:51 +02:00
parent 436d1899e0
commit 1feb27e826
173 changed files with 713 additions and 562 deletions

View File

@@ -3,12 +3,12 @@ using PkmnLib.Static.Moves;
namespace PkmnLib.Plugin.Gen7.Scripts.Side;
[Script(ScriptCategory.Side, "light_screen")]
public class LightScreenEffect(int turns) : Script
public class LightScreenEffect(int turns) : Script, IScriptChangeIncomingMoveDamage, IScriptOnEndTurn
{
private int _turns = turns;
/// <inheritdoc />
public override void ChangeIncomingMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
public void ChangeIncomingMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
{
if (move.UseMove.Category != MoveCategory.Special ||
// Critical hits are not affected by the barrier
@@ -23,7 +23,7 @@ public class LightScreenEffect(int turns) : Script
}
/// <inheritdoc />
public override void OnEndTurn(IScriptSource owner, IBattle battle)
public void OnEndTurn(IScriptSource owner, IBattle battle)
{
_turns -= 1;
if (_turns <= 0)