More work on refactor to interfaces
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@@ -1,7 +1,7 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Side;
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[Script(ScriptCategory.Side, "friend_guard")]
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public class FriendGuardEffect : Script
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public class FriendGuardEffect : Script, IScriptChangeIncomingMoveDamage
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{
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private readonly HashSet<IPokemon> _placerPokemon = [];
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@@ -20,7 +20,7 @@ public class FriendGuardEffect : Script
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}
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/// <inheritdoc />
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public override void ChangeIncomingMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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public void ChangeIncomingMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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{
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var modifier = Math.Pow(0.75f, _placerPokemon.Count);
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damage = (uint)(damage * modifier);
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