More work on refactor to interfaces
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@@ -5,7 +5,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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/// or protect-like moves.
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/// </summary>
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[Script(ScriptCategory.Pokemon, "protection_failure")]
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public class ProtectionFailureScript : Script, IScriptOnBeforeTurnStart
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public class ProtectionFailureScript : Script, IScriptOnBeforeTurnStart, IScriptOnEndTurn
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{
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public int ProtectTurns { get; set; }
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public bool UsedProtect { get; set; }
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@@ -17,7 +17,7 @@ public class ProtectionFailureScript : Script, IScriptOnBeforeTurnStart
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}
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/// <inheritdoc />
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public override void OnEndTurn(IScriptSource owner, IBattle battle)
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public void OnEndTurn(IScriptSource owner, IBattle battle)
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{
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if (!UsedProtect)
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{
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