More work on refactor to interfaces
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@@ -1,10 +1,10 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "miracle_eye")]
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public class MiracleEyeEffect : Script
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public class MiracleEyeEffect : Script, IScriptPreventStatBoostChange
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{
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/// <inheritdoc />
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public override void PreventStatBoostChange(IPokemon target, Statistic stat, sbyte amount, bool selfInflicted,
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public void PreventStatBoostChange(IPokemon target, Statistic stat, sbyte amount, bool selfInflicted,
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ref bool prevent)
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{
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if (stat == Statistic.Evasion && amount > 0)
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