More work on refactor to interfaces
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@@ -1,7 +1,7 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "leech_seed")]
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public class LeechSeedEffect : Script
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public class LeechSeedEffect : Script, IScriptOnEndTurn
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{
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private readonly IPokemon _owner;
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private readonly IPokemon _placer;
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@@ -13,7 +13,7 @@ public class LeechSeedEffect : Script
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}
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/// <inheritdoc />
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public override void OnEndTurn(IScriptSource owner, IBattle battle)
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public void OnEndTurn(IScriptSource owner, IBattle battle)
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{
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var damage = _owner.BoostedStats.Hp / 8;
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if (_owner.CurrentHealth <= damage)
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