More work on refactor to interfaces
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@@ -1,7 +1,7 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "static_damage")]
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public class StaticDamage : Script, IScriptOnInitialize
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public class StaticDamage : Script, IScriptOnInitialize, IScriptChangeMoveDamage
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{
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private uint Damage { get; set; }
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@@ -24,7 +24,7 @@ public class StaticDamage : Script, IScriptOnInitialize
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}
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/// <inheritdoc />
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public override void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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{
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damage = Damage;
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}
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