More work on refactor to interfaces
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@@ -1,10 +1,10 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "psyshock")]
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public class Psyshock : Script
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public class Psyshock : Script, IScriptChangeDefensiveStatValue
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{
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/// <inheritdoc />
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public override void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
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public void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
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ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
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{
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value = targetStats.Defense;
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