More work on refactor to interfaces
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@@ -1,7 +1,7 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "one_hit_ko")]
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public class OneHitKo : Script
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public class OneHitKo : Script, IScriptChangeMoveDamage
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{
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/// <inheritdoc />
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public override void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex,
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@@ -17,7 +17,7 @@ public class OneHitKo : Script
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}
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/// <inheritdoc />
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public override void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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{
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damage = target.BoostedStats.Hp.MultiplyOrMax(10);
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}
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