More work on refactor to interfaces
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@@ -1,13 +1,13 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "chip_away")]
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public class ChipAway : Script
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public class ChipAway : Script, IScriptBypassDefensiveStatBoosts, IScriptBypassEvasionStatBoosts
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{
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/// <inheritdoc />
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public override void BypassDefensiveStatBoosts(IExecutingMove move, IPokemon target, byte hit, ref bool bypass) =>
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public void BypassDefensiveStatBoosts(IExecutingMove move, IPokemon target, byte hit, ref bool bypass) =>
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bypass = true;
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/// <inheritdoc />
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public override void
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BypassEvasionStatBoosts(IExecutingMove move, IPokemon target, byte hitIndex, ref bool bypass) => bypass = true;
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public void BypassEvasionStatBoosts(IExecutingMove move, IPokemon target, byte hitIndex, ref bool bypass) =>
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bypass = true;
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}
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