More work on refactor to interfaces
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@@ -64,7 +64,8 @@ public class Gen7BattleStatCalculator : IBattleStatCalculator
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return 255;
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var targetEvasion = target.StatBoost.Evasion;
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var ignoreEvasion = false;
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executingMove.RunScriptHook(x => x.BypassEvasionStatBoosts(executingMove, target, hitIndex, ref ignoreEvasion));
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executingMove.RunScriptHookInterface<IScriptBypassEvasionStatBoosts>(x =>
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x.BypassEvasionStatBoosts(executingMove, target, hitIndex, ref ignoreEvasion));
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if (ignoreEvasion)
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targetEvasion = 0;
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var userAccuracy = executingMove.User.StatBoost.Accuracy;
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@@ -65,9 +65,9 @@ public class Gen7DamageCalculator(Gen7PluginConfiguration configuration) : IDama
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if (executingMove is not null)
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{
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executingMove.RunScriptHook(script =>
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executingMove.RunScriptHookInterface<IScriptChangeMoveDamage>(script =>
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script.ChangeMoveDamage(executingMove, target, hitNumber, ref damage));
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target.RunScriptHook(script =>
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target.RunScriptHookInterface<IScriptChangeIncomingMoveDamage>(script =>
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script.ChangeIncomingMoveDamage(executingMove, target, hitNumber, ref damage));
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}
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@@ -120,14 +120,14 @@ public class Gen7DamageCalculator(Gen7PluginConfiguration configuration) : IDama
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// move is critical, and the target has a defensive stat boost of > 0, but a script is
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// allowed to change this.
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var bypassDefense = hitData.IsCritical && target.StatBoost.GetStatistic(defensive) > 0;
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executingMove?.RunScriptHook(script =>
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executingMove?.RunScriptHookInterface<IScriptBypassDefensiveStatBoosts>(script =>
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script.BypassDefensiveStatBoosts(executingMove, target, hitNumber, ref bypassDefense));
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// Check if we can bypass the offensive stat boost on the user. We default to this if the
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// move is critical, and the user has an offensive stat boost of < 0, but a script is
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// allowed to change this.
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var bypassOffense = hitData.IsCritical && user.StatBoost.GetStatistic(offensive) < 0;
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executingMove?.RunScriptHook(script =>
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executingMove?.RunScriptHookInterface<IScriptBypassOffensiveStatBoosts>(script =>
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script.BypassOffensiveStatBoosts(executingMove, target, hitNumber, ref bypassOffense));
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var userStats = user.BoostedStats;
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@@ -143,18 +143,22 @@ public class Gen7DamageCalculator(Gen7PluginConfiguration configuration) : IDama
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if (executingMove != null)
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{
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executingMove.RunScriptHook(script => script.ChangeOffensiveStatValue(executingMove, target, hitNumber,
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defensiveStat, targetStats, offensive, ref offensiveStat));
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executingMove.RunScriptHook(script => script.ChangeDefensiveStatValue(executingMove, target, hitNumber,
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origOffensiveStat, targetStats, defensive, ref defensiveStat));
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target.RunScriptHook(script => script.ChangeIncomingMoveOffensiveStatValue(executingMove, target, hitNumber,
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defensiveStat, targetStats, offensive, ref offensiveStat));
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target.RunScriptHook(script => script.ChangeIncomingMoveDefensiveStatValue(executingMove, target, hitNumber,
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origOffensiveStat, targetStats, defensive, ref defensiveStat));
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executingMove.RunScriptHookInterface<IScriptChangeOffensiveStatValue>(script =>
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script.ChangeOffensiveStatValue(executingMove, target, hitNumber, defensiveStat, targetStats, offensive,
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ref offensiveStat));
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executingMove.RunScriptHookInterface<IScriptChangeDefensiveStatValue>(script =>
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script.ChangeDefensiveStatValue(executingMove, target, hitNumber, origOffensiveStat, targetStats,
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defensive, ref defensiveStat));
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target.RunScriptHookInterface<IScriptChangeIncomingMoveOffensiveStatValue>(script =>
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script.ChangeIncomingMoveOffensiveStatValue(executingMove, target, hitNumber, defensiveStat,
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targetStats, offensive, ref offensiveStat));
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target.RunScriptHookInterface<IScriptChangeIncomingMoveDefensiveStatValue>(script =>
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script.ChangeIncomingMoveDefensiveStatValue(executingMove, target, hitNumber, origOffensiveStat,
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targetStats, defensive, ref defensiveStat));
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}
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var modifier = (float)offensiveStat / defensiveStat;
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executingMove?.RunScriptHook(script =>
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executingMove?.RunScriptHookInterface<IScriptChangeDamageStatModifier>(script =>
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script.ChangeDamageStatModifier(executingMove, target, hitNumber, ref modifier));
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return modifier;
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@@ -168,9 +172,9 @@ public class Gen7DamageCalculator(Gen7PluginConfiguration configuration) : IDama
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{
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var modifier = 1.0f;
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executingMove.RunScriptHook(script =>
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executingMove.RunScriptHookInterface<IScriptChangeDamageModifier>(script =>
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script.ChangeDamageModifier(executingMove, target, hitNumber, ref modifier));
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target.RunScriptHook(script =>
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target.RunScriptHookInterface<IScriptChangeIncomingMoveDamageModifier>(script =>
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script.ChangeIncomingMoveDamageModifier(executingMove, target, hitNumber, ref modifier));
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return modifier;
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