More move scripts
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@@ -32,7 +32,7 @@ public class Magnitude : Script
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// 5% chance for 10
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_ => 10,
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};
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battleData.Battle.EventHook.Invoke(new DialogEvent("magnitude", new Dictionary<string, object>()
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battleData.Battle.EventHook.Invoke(new DialogEvent("magnitude", new Dictionary<string, object>
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{
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{ "magnitude", magnitude },
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{ "user", move.User },
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