More move scripts

This commit is contained in:
2025-05-03 16:51:44 +02:00
parent f8c43b6ba0
commit 1973ff50fa
52 changed files with 704 additions and 78 deletions

View File

@@ -172,6 +172,7 @@ public class BattleImpl : ScriptSource, IBattle
CanFlee = canFlee;
NumberOfSides = numberOfSides;
PositionsPerSide = positionsPerSide;
Volatile = new ScriptSet(this);
var sides = new IBattleSide[numberOfSides];
for (byte i = 0; i < numberOfSides; i++)
sides[i] = new BattleSideImpl(i, positionsPerSide, this);
@@ -399,7 +400,7 @@ public class BattleImpl : ScriptSource, IBattle
}
/// <inheritdoc />
public IScriptSet Volatile { get; } = new ScriptSet();
public IScriptSet Volatile { get; }
/// <inheritdoc />
public StringKey? WeatherName => WeatherScript.Script?.Name;

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@@ -132,6 +132,9 @@ public class BattleChoiceQueue : IDeepCloneable
public ITurnChoice? FirstOrDefault(Func<ITurnChoice, bool> predicate) =>
_choices.Skip(_currentIndex).WhereNotNull().FirstOrDefault(predicate);
public IEnumerable<ITurnChoice> Where(Func<ITurnChoice, bool> predicate) =>
_choices.Skip(_currentIndex).WhereNotNull().Where(predicate);
/// <summary>
/// Removes a choice from the queue.
/// </summary>

View File

@@ -174,7 +174,7 @@ public class BattleSideImpl : ScriptSource, IBattleSide
_fillablePositions[i] = true;
}
Battle = battle;
VolatileScripts = new ScriptSet();
VolatileScripts = new ScriptSet(this);
}
/// <inheritdoc />

View File

@@ -55,6 +55,7 @@ public class MoveChoice : TurnChoice, IMoveChoice
ChosenMove = usedMove;
TargetSide = targetSide;
TargetPosition = targetPosition;
Volatile = new ScriptSet(this);
var secondaryEffect = usedMove.MoveData.SecondaryEffect;
if (secondaryEffect != null)
@@ -86,7 +87,7 @@ public class MoveChoice : TurnChoice, IMoveChoice
public Dictionary<StringKey, object?>? AdditionalData { get; }
/// <inheritdoc />
public IScriptSet Volatile { get; } = new ScriptSet();
public IScriptSet Volatile { get; }
/// <inheritdoc />
public override int ScriptCount => 2 + User.ScriptCount;

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@@ -37,6 +37,11 @@ public enum MoveLearnMethod
/// The move is learned when the Pokémon changes form.
/// </summary>
FormChange,
/// <summary>
/// The move is learned by using a move sketch.
/// </summary>
Sketch,
}
/// <summary>

View File

@@ -487,6 +487,7 @@ public class PokemonImpl : ScriptSource, IPokemon
WeightInKg = form.Weight;
HeightInMeters = form.Height;
Happiness = species.BaseHappiness;
Volatile = new ScriptSet(this);
if (!library.StaticLibrary.Natures.TryGet(natureName, out var nature))
throw new KeyNotFoundException($"Nature {natureName} not found.");
Nature = nature;
@@ -532,6 +533,7 @@ public class PokemonImpl : ScriptSource, IPokemon
AbilityIndex = form.FindAbilityIndex(ability) ??
throw new KeyNotFoundException(
$"Ability {ability.Name} not found on species {species.Name} form {form.Name}.");
Volatile = new ScriptSet(this);
_learnedMoves = serializedPokemon.Moves.Select(move =>
{
if (move == null)
@@ -736,7 +738,7 @@ public class PokemonImpl : ScriptSource, IPokemon
public ScriptContainer StatusScript { get; } = new();
/// <inheritdoc />
public IScriptSet Volatile { get; } = new ScriptSet();
public IScriptSet Volatile { get; }
/// <inheritdoc />
public bool HasHeldItem(StringKey itemName) => HeldItem?.Name == itemName;
@@ -1097,6 +1099,11 @@ public class PokemonImpl : ScriptSource, IPokemon
{
if (!Library.ScriptResolver.TryResolve(ScriptCategory.Status, status, null, out var statusScript))
throw new KeyNotFoundException($"Status script {status} not found");
var preventStatus = false;
this.RunScriptHook(script => script.PreventStatusChange(this, status, ref preventStatus));
if (preventStatus)
return false;
StatusScript.Set(statusScript);
return true;
}

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@@ -4,7 +4,6 @@
<TargetFramework>netstandard2.1</TargetFramework>
<LangVersion>12</LangVersion>
<Nullable>enable</Nullable>
<WarningsAsErrors>nullable</WarningsAsErrors>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>

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@@ -1,3 +1,4 @@
using System.Diagnostics;
using PkmnLib.Dynamic.Models;
using PkmnLib.Dynamic.Models.Choices;
using PkmnLib.Dynamic.ScriptHandling.Registry;
@@ -12,6 +13,7 @@ namespace PkmnLib.Dynamic.ScriptHandling;
/// changes. This allows for easily defining generational differences, and add effects that the
/// developer might require.
/// </summary>
[DebuggerDisplay("{Category} - {Name}")]
public abstract class Script : IDeepCloneable
{
internal event Action<Script>? OnRemoveEvent;
@@ -683,4 +685,12 @@ public abstract class Script : IDeepCloneable
public virtual void OnBeforeHit(IExecutingMove move, IPokemon target, byte hitIndex)
{
}
public virtual void PreventStatusChange(IPokemon pokemonImpl, StringKey status, ref bool preventStatus)
{
}
public virtual void PreventVolatileAdd(Script script, ref bool preventVolatileAdd)
{
}
}

View File

@@ -1,4 +1,5 @@
using System.Collections;
using System.Diagnostics.CodeAnalysis;
using PkmnLib.Dynamic.ScriptHandling.Registry;
using PkmnLib.Static.Utils;
@@ -14,8 +15,11 @@ public interface IScriptSet : IEnumerable<ScriptContainer>
/// <summary>
/// Adds a script to the set. If the script with that name already exists in this set, this
/// makes that script stack instead. The return value here is that script.
/// If the script was blocked from being added, this will return null.
/// </summary>
ScriptContainer Add(Script script);
/// <param name="script">The script to add.</param>
/// <param name="forceAdd">If true, the script cannot be blocked, and will always be added</param>
ScriptContainer? Add(Script script, bool forceAdd = false);
/// <summary>
/// Adds a script with a name to the set. If the script with that name already exists in this
@@ -77,8 +81,15 @@ public interface IScriptSet : IEnumerable<ScriptContainer>
/// <inheritdoc cref="IScriptSet"/>
public class ScriptSet : IScriptSet
{
private IScriptSource _source;
private readonly List<ScriptContainer> _scripts = [];
public ScriptSet(IScriptSource source)
{
_source = source;
}
/// <inheritdoc />
public IEnumerator<ScriptContainer> GetEnumerator() => _scripts.GetEnumerator();
@@ -86,8 +97,16 @@ public class ScriptSet : IScriptSet
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
/// <inheritdoc />
public ScriptContainer Add(Script script)
public ScriptContainer? Add(Script script, bool forceAdd = false)
{
if (!forceAdd)
{
var preventVolatileAdd = false;
_source.RunScriptHook(x => x.PreventVolatileAdd(script, ref preventVolatileAdd));
if (preventVolatileAdd)
return null;
}
var existing = _scripts.FirstOrDefault(s => s.Script?.Name == script.Name);
if (existing != null)
{