More unit tests, fixes
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199
Plugins/PkmnLib.Plugin.Gen7.Tests/Scripts/Moves/BurnUpTests.cs
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199
Plugins/PkmnLib.Plugin.Gen7.Tests/Scripts/Moves/BurnUpTests.cs
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using PkmnLib.Dynamic.Libraries;
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using PkmnLib.Dynamic.Models;
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using PkmnLib.Plugin.Gen7.Scripts.Moves;
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using PkmnLib.Static;
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using PkmnLib.Static.Libraries;
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves;
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/// <summary>
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/// Tests for the <see cref="BurnUp"/> move script.
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/// Behavior is verified against the Bulbapedia page for Burn Up.
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/// </summary>
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public class BurnUpTests
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{
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/// <summary>
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/// Creates a fully mocked test setup for Burn Up tests. The static library's type library is a real
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/// <see cref="TypeLibrary"/> with "fire" and "water" registered. The user is a Water-type, optionally
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/// also carrying the Fire type.
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/// </summary>
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private static (BurnUp burnUp, IExecutingMove move, IPokemon user, IPokemon target, IHitData hitData, TypeIdentifier
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fireType) CreateTestSetup(bool userIsFireType, bool userIsFrozen = false)
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{
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var burnUp = new BurnUp();
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var typeLibrary = new TypeLibrary();
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var fireType = typeLibrary.RegisterType(new StringKey("fire"));
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var waterType = typeLibrary.RegisterType(new StringKey("water"));
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var staticLibrary = Substitute.For<IStaticLibrary>();
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staticLibrary.Types.Returns(typeLibrary);
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var dynamicLibrary = Substitute.For<IDynamicLibrary>();
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dynamicLibrary.StaticLibrary.Returns(staticLibrary);
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var battle = Substitute.For<IBattle>();
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battle.Library.Returns(dynamicLibrary);
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var battleData = Substitute.For<IPokemonBattleData>();
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battleData.Battle.Returns(battle);
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var user = Substitute.For<IPokemon>();
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user.BattleData.Returns(battleData);
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user.Types.Returns(userIsFireType
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? new List<TypeIdentifier> { fireType, waterType }
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: new List<TypeIdentifier> { waterType });
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user.HasStatus(new StringKey("frozen")).Returns(userIsFrozen);
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var move = Substitute.For<IExecutingMove>();
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move.User.Returns(user);
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var target = Substitute.For<IPokemon>();
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var hitData = Substitute.For<IHitData>();
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move.GetHitData(target, 0).Returns(hitData);
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return (burnUp, move, user, target, hitData, fireType);
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}
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/// <summary>
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/// Helper that checks whether <see cref="IPokemon.RemoveType"/> was called with the given type.
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/// </summary>
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private static bool ReceivedRemoveType(IPokemon user, TypeIdentifier type) =>
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user.ReceivedCalls().Any(c =>
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c.GetMethodInfo().Name == "RemoveType" && type.Equals((TypeIdentifier)c.GetArguments()[0]!));
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/// <summary>
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/// Bulbapedia: "If used by a Fire-type Pokémon, Burn Up will thaw out the user if it is frozen, and
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/// then inflict damage to the target and cause the user to lose its Fire type."
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/// </summary>
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[Test]
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public async Task OnSecondaryEffect_FireTypeUser_UserLosesFireType()
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{
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// Arrange
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var (burnUp, move, user, target, _, fireType) = CreateTestSetup(true);
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// Act
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burnUp.OnSecondaryEffect(move, target, 0);
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// Assert
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await Assert.That(ReceivedRemoveType(user, fireType)).IsTrue();
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}
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/// <summary>
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/// Bulbapedia: "If used by a Fire-type Pokémon, Burn Up will ... inflict damage to the target".
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/// For a Fire-type user, the hit is not marked as failed.
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/// </summary>
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[Test]
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public async Task OnSecondaryEffect_FireTypeUser_HitDoesNotFail()
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{
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// Arrange
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var (burnUp, move, _, target, hitData, _) = CreateTestSetup(true);
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// Act
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burnUp.OnSecondaryEffect(move, target, 0);
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// Assert
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await Assert.That(hitData.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "Fail")).IsFalse();
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}
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/// <summary>
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/// Bulbapedia: "Burn Up fails if the user is not Fire-type, making the move always fail after the
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/// first use until the Pokémon regains its Fire type".
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/// </summary>
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[Test]
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public async Task OnSecondaryEffect_NonFireTypeUser_HitFails()
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{
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// Arrange
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var (burnUp, move, _, target, hitData, _) = CreateTestSetup(false);
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// Act
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burnUp.OnSecondaryEffect(move, target, 0);
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// Assert
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await Assert.That(hitData.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "Fail")).IsTrue();
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}
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/// <summary>
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/// Bulbapedia: "Burn Up fails if the user is not Fire-type".
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/// A failed Burn Up does not remove any type from the user.
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/// </summary>
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[Test]
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public async Task OnSecondaryEffect_NonFireTypeUser_NoTypeIsRemoved()
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{
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// Arrange
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var (burnUp, move, user, target, _, _) = CreateTestSetup(false);
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// Act
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burnUp.OnSecondaryEffect(move, target, 0);
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// Assert
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await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "RemoveType")).IsFalse();
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}
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/// <summary>
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/// Bulbapedia: "If used by a Fire-type Pokémon, Burn Up will thaw out the user if it is frozen".
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/// </summary>
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[Test]
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public async Task OnSecondaryEffect_FrozenFireTypeUser_UserIsThawed()
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{
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// Arrange
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var (burnUp, move, user, target, _, _) = CreateTestSetup(true, true);
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// Act
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burnUp.OnSecondaryEffect(move, target, 0);
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// Assert
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await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "ClearStatus")).IsTrue();
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}
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/// <summary>
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/// Bulbapedia: "Burn Up cannot thaw the user if the move would fail (due to the user not being
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/// Fire-type)."
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/// </summary>
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[Test]
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public async Task OnSecondaryEffect_FrozenNonFireTypeUser_UserIsNotThawed()
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{
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// Arrange
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var (burnUp, move, user, target, _, _) = CreateTestSetup(false, true);
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// Act
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burnUp.OnSecondaryEffect(move, target, 0);
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// Assert
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await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "ClearStatus")).IsFalse();
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}
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/// <summary>
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/// Bulbapedia: "Burn Up will thaw out the user if it is frozen".
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/// A Fire-type user that is not frozen has no status cleared.
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/// </summary>
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[Test]
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public async Task OnSecondaryEffect_NonFrozenFireTypeUser_StatusIsNotCleared()
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{
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// Arrange
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var (burnUp, move, user, target, _, _) = CreateTestSetup(true, false);
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// Act
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burnUp.OnSecondaryEffect(move, target, 0);
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// Assert
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await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "ClearStatus")).IsFalse();
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}
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/// <summary>
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/// If the user has no <see cref="IPokemon.BattleData"/>, the script does nothing: no type is removed
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/// and the hit is not failed.
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/// </summary>
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[Test]
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public async Task OnSecondaryEffect_UserHasNoBattleData_DoesNothing()
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{
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// Arrange
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var (burnUp, move, user, target, hitData, _) = CreateTestSetup(true);
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user.BattleData.Returns((IPokemonBattleData?)null);
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// Act
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burnUp.OnSecondaryEffect(move, target, 0);
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// Assert
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await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "RemoveType")).IsFalse();
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await Assert.That(hitData.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "Fail")).IsFalse();
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}
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}
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