More unit tests, fixes
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@@ -5,9 +5,13 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "block")]
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public class Block : Script, IScriptOnSecondaryEffect
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{
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private static StringKey GhostTypeName => new("ghost");
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/// <inheritdoc />
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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if (target.Types.Any(x => x.Name == GhostTypeName))
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return;
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target.Volatile.Add(new BlockEffect());
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}
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}
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