Even more abilities
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@@ -344,7 +344,7 @@ public abstract class Script : IDeepCloneable
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/// This function allows a script to change the actual offensive stat values used when calculating damage
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/// </summary>
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public virtual void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
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ImmutableStatisticSet<uint> targetStats, ref uint value)
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ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
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{
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}
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@@ -352,7 +352,7 @@ public abstract class Script : IDeepCloneable
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/// This function allows a script to change the actual defensive stat values used when calculating damage.
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/// </summary>
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public virtual void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
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ImmutableStatisticSet<uint> targetStats, ref uint value)
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ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
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{
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}
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