When a move is changed through the ChangeMove hook, update the script
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@@ -22,7 +22,16 @@ internal static class MoveTurnExecutor
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throw new InvalidOperationException(
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$"The move was changed to '{moveDataName}' by a script, but this move does not exist.");
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}
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// FIXME: Change the script on the move when it is changed.
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var secondaryEffect = moveData.SecondaryEffect;
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if (secondaryEffect != null)
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{
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if (moveChoice.User.Library.ScriptResolver.TryResolve(ScriptCategory.Move, secondaryEffect.Name, out var script))
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{
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moveChoice.Script.Set(script);
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script.OnInitialize(moveChoice.User.Library, secondaryEffect.Parameters);
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}
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}
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}
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var targetType = moveData.Target;
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