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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "flash_fire_effect")]
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public class FlashFireEffect : Script
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{
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/// <inheritdoc />
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public override void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
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ImmutableStatisticSet<uint> targetStats, ref uint value)
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{
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if (move.GetHitData(target, hit).Type?.Name == "fire")
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{
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value = value.MultiplyOrMax(1.5f);
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}
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}
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}
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