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@@ -8,7 +8,7 @@ public class Synthesis : Script
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{
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var healModifier = 0.5f;
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var weatherName = target.BattleData?.Battle.WeatherName;
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if (weatherName == ScriptUtils.ResolveName<Weather.Sunny>())
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if (weatherName == ScriptUtils.ResolveName<Weather.HarshSunlight>())
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healModifier = 2 / 3f;
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else if (weatherName == ScriptUtils.ResolveName<Weather.Rain>() ||
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weatherName == ScriptUtils.ResolveName<Weather.Hail>() ||
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