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Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/FlameBody.cs
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25
Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/FlameBody.cs
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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <summary>
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/// Flame Body is an ability that has a 30% chance of burning the attacker when hit by a contact move.
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/// This ability is similar to Effect Spore and Static, but inflicts burn instead of other status conditions.
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///
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Flame_Body_(Ability)">Bulbapedia - Flame Body</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "flame_body")]
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public class FlameBody : Script
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{
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/// <inheritdoc />
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public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
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{
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if (!move.UseMove.HasFlag("contact"))
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return;
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var rng = move.Battle.Random;
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if (rng.GetInt(0, 100) >= 30) // 30% chance
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return;
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move.Battle.EventHook.Invoke(new AbilityTriggerEvent(target));
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move.User.SetStatus(ScriptUtils.ResolveName<Status.Burned>());
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}
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}
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