Implements more abilities
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2025-06-09 12:10:25 +02:00
parent af0126e413
commit 00005aa4bf
50 changed files with 80425 additions and 20485 deletions

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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Delta Stream is an ability that creates strong winds when the Pokémon enters battle.
/// These winds weaken the power of super-effective Flying-type moves and prevent other weather conditions.
/// This ability is exclusive to Mega Rayquaza.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Delta_Stream_(Ability)">Bulbapedia - Delta Stream</see>
/// </summary>
[Script(ScriptCategory.Ability, "delta_stream")]
public class DeltaStreamAbility : Script
{
/// <inheritdoc />
public override void OnSwitchIn(IPokemon pokemon, byte position)
{
var battle = pokemon.BattleData?.Battle;
if (battle == null)
return;
battle.SetWeather(ScriptUtils.ResolveName<Weather.StrongWinds>(), -1);
if (battle.WeatherName == ScriptUtils.ResolveName<Weather.StrongWinds>())
{
((Weather.StrongWinds)battle.WeatherScript.Script!).MarkAsPlaced(pokemon);
battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon));
}
}
}

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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Desolate Land is an ability that creates extremely harsh sunlight when the Pokémon enters battle.
/// This sunlight is so intense that it prevents other weather conditions and makes Water-type moves fail.
/// This ability is exclusive to Primal Groudon.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Desolate_Land_(Ability)">Bulbapedia - Desolate Land</see>
/// </summary>
[Script(ScriptCategory.Ability, "desolate_land")]
public class DesolateLandAbility : Script
{
/// <inheritdoc />
public override void OnSwitchIn(IPokemon pokemon, byte position)
{
var battle = pokemon.BattleData?.Battle;
if (battle == null)
return;
battle.SetWeather(ScriptUtils.ResolveName<Weather.DesolateLands>(), -1);
if (battle.WeatherName == ScriptUtils.ResolveName<Weather.DesolateLands>())
{
((Weather.DesolateLands)battle.WeatherScript.Script!).MarkAsPlaced(pokemon);
battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon));
}
}
}

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using PkmnLib.Static.Species;
namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Disguise is an ability that allows the Pokémon to avoid damage from one attack.
/// After being hit, the disguise is broken and the Pokémon's appearance changes.
/// This ability is exclusive to Mimikyu.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Disguise_(Ability)">Bulbapedia - Disguise</see>
/// </summary>
[Script(ScriptCategory.Ability, "disguise")]
public class Disguise : Script
{
/// <inheritdoc />
public override void ChangeIncomingDamage(IPokemon pokemon, DamageSource source, ref uint damage)
{
if (pokemon.BattleData == null)
return;
if (source is not DamageSource.MoveDamage and not DamageSource.Confusion)
return;
if (pokemon.Form.Name == "busted" || pokemon.Form.Name == "totem-busted")
return;
IForm form;
if (pokemon.Form.Name == "default")
{
if (!pokemon.Species.TryGetForm("busted", out form!))
return;
}
else if (pokemon.Form.Name == "totem-disguised")
{
if (!pokemon.Species.TryGetForm("totem-busted", out form!))
return;
}
else
{
return;
}
EventBatchId batchId = new();
pokemon.BattleData.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon)
{
BatchId = batchId,
});
pokemon.ChangeForm(form, batchId);
damage = 0;
}
}

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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Download is an ability that raises the Pokémon's Attack or Special Attack stat when it enters battle,
/// depending on which stat is lower on the opposing Pokémon.
/// This ability is commonly associated with Porygon and its evolutions.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Download_(Ability)">Bulbapedia - Download</see>
/// </summary>
[Script(ScriptCategory.Ability, "download")]
public class Download : Script
{
/// <inheritdoc />
public override void OnSwitchIn(IPokemon pokemon, byte position)
{
var battleData = pokemon.BattleData;
if (battleData == null)
return;
var opponents = battleData.Battle.Sides.Where(x => x != battleData.BattleSide).SelectMany(x => x.Pokemon)
.WhereNotNull().ToArray();
if (opponents.Length == 0)
return;
var opponentAverageDefense = opponents.Average(x => x.BoostedStats.Defense);
var opponentAverageSpecialDefense = opponents.Average(x => x.BoostedStats.SpecialDefense);
EventBatchId batchId = new();
battleData.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon)
{
BatchId = batchId,
});
pokemon.ChangeStatBoost(
opponentAverageDefense < opponentAverageSpecialDefense ? Statistic.Attack : Statistic.SpecialAttack, 1,
true, batchId);
}
}

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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Drizzle is an ability that creates rain when the Pokémon enters battle.
/// This rain boosts Water-type moves and weakens Fire-type moves.
/// This ability is commonly associated with Kyogre and Politoed.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Drizzle_(Ability)">Bulbapedia - Drizzle</see>
/// </summary>
[Script(ScriptCategory.Ability, "drizzle")]
public class Drizzle : Script
{
/// <inheritdoc />
public override void OnSwitchIn(IPokemon pokemon, byte position)
{
var battleData = pokemon.BattleData;
if (battleData == null)
return;
EventBatchId batchId = new();
battleData.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon)
{
BatchId = batchId,
});
battleData.Battle.SetWeather(ScriptUtils.ResolveName<Weather.Rain>(), 5, batchId);
}
}

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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Drought is an ability that creates harsh sunlight when the Pokémon enters battle.
/// This sunlight boosts Fire-type moves and weakens Water-type moves.
/// This ability is commonly associated with Groudon and Ninetales.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Drought_(Ability)">Bulbapedia - Drought</see>
/// </summary>
[Script(ScriptCategory.Ability, "drought")]
public class Drought : Script
{
/// <inheritdoc />
public override void OnSwitchIn(IPokemon pokemon, byte position)
{
var battleData = pokemon.BattleData;
if (battleData == null)
return;
EventBatchId batchId = new();
battleData.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon)
{
BatchId = batchId,
});
battleData.Battle.SetWeather(ScriptUtils.ResolveName<Weather.HarshSunlight>(), 5, batchId);
}
}

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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Dry Skin is an ability that makes the Pokémon take more damage from Fire-type moves,
/// heal from Water-type moves, heal in rain, and take damage in harsh sunlight.
/// This ability is commonly associated with Paras and Toxicroak.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Dry_Skin_(Ability)">Bulbapedia - Dry Skin</see>
/// </summary>
[Script(ScriptCategory.Ability, "dry_skin")]
public class DrySkin : Script
{
private IPokemon? _owningPokemon;
/// <inheritdoc />
public override void OnAddedToParent(IScriptSource source)
{
if (source is not IPokemon pokemon)
{
throw new ArgumentException("DrySkin script must be added to a Pokemon.", nameof(source));
}
_owningPokemon = pokemon;
}
/// <inheritdoc />
public override void ChangeDamageModifier(IExecutingMove move, IPokemon target, byte hit, ref float modifier)
{
var hitType = move.GetHitData(target, hit).Type;
if (hitType?.Name == "fire")
{
modifier *= 1.25f;
}
else if (hitType?.Name == "water")
{
modifier = 0;
target.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(target));
target.Heal(target.MaxHealth / 4);
}
}
/// <inheritdoc />
public override void OnEndTurn(IBattle battle)
{
if (_owningPokemon == null)
return;
var weather = battle.WeatherName;
if (weather == ScriptUtils.ResolveName<Weather.Rain>())
{
_owningPokemon.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(_owningPokemon));
_owningPokemon.Heal(_owningPokemon.MaxHealth / 8);
}
else if (weather == ScriptUtils.ResolveName<Weather.HarshSunlight>())
{
_owningPokemon.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(_owningPokemon));
_owningPokemon.Damage(_owningPokemon.MaxHealth / 8, DamageSource.Weather);
}
}
}

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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Early Bird is an ability that allows the Pokémon to wake up from sleep twice as fast.
/// This means the number of turns the Pokémon stays asleep is halved, rounded down.
/// This ability is commonly associated with Kangaskhan and Dodrio.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Early_Bird_(Ability)">Bulbapedia - Early Bird</see>
/// </summary>
[Script(ScriptCategory.Ability, "early_bird")]
public class EarlyBird : Script
{
/// <inheritdoc />
public override void CustomTrigger(StringKey eventName, IDictionary<StringKey, object?>? parameters)
{
if (eventName != CustomTriggers.ModifySleepTurns)
return;
if (parameters == null)
return;
if (parameters.TryGetValue("turns", out var turnsObj) && turnsObj is int turns)
{
parameters["turns"] = turns / 2;
}
}
}

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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Effect Spore is an ability that has a 30% chance of inflicting a status condition on the attacker
/// when hit by a contact move. The status condition can be poison (9%), paralysis (10%), or sleep (11%).
/// This ability is commonly associated with Paras and Shroomish.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Effect_Spore_(Ability)">Bulbapedia - Effect Spore</see>
/// </summary>
[Script(ScriptCategory.Ability, "effect_spore")]
public class EffectSpore : Script
{
/// <inheritdoc />
public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
{
if (move.User.Types.Any(x => x.Name == "grass"))
return;
if (move.User.ActiveAbility?.Name == "effect_spore")
return;
if (move.User.HasHeldItem("safety_goggles"))
return;
if (!move.UseMove.HasFlag("contact"))
return;
var rng = move.Battle.Random;
var chance = rng.GetInt(0, 100);
EventBatchId batchId = new();
if (chance < 30)
{
move.Battle.EventHook.Invoke(new AbilityTriggerEvent(target)
{
BatchId = batchId,
});
}
switch (chance)
{
case < 9:
move.User.SetStatus(ScriptUtils.ResolveName<Status.Poisoned>(), batchId);
break;
case < 19:
move.User.SetStatus(ScriptUtils.ResolveName<Status.Paralyzed>(), batchId);
break;
case < 30:
move.User.SetStatus(ScriptUtils.ResolveName<Status.Sleep>(), batchId);
break;
}
}
}

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using PkmnLib.Static.Utils;
namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Electric Surge is an ability that creates Electric Terrain when the Pokémon enters battle.
/// This terrain prevents grounded Pokémon from falling asleep and boosts Electric-type moves.
/// This ability is exclusive to Tapu Koko.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Electric_Surge_(Ability)">Bulbapedia - Electric Surge</see>
/// </summary>
[Script(ScriptCategory.Ability, "electric_surge")]
public class ElectricSurge : Script
{
/// <inheritdoc />
public override void OnSwitchIn(IPokemon pokemon, byte position)
{
var battleData = pokemon.BattleData;
if (battleData == null)
return;
EventBatchId batchId = new();
battleData.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon)
{
BatchId = batchId,
});
battleData.Battle.SetTerrain(ScriptUtils.ResolveName<Terrain.ElectricTerrain>(), batchId);
}
}

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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Emergency Exit is an ability that makes the Pokémon switch out when its HP drops below half.
/// This ability is similar to Wimp Out and is exclusive to Golisopod.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Emergency_Exit_(Ability)">Bulbapedia - Emergency Exit</see>
/// </summary>
[Script(ScriptCategory.Ability, "emergency_exit")]
public class EmergencyExit : Script
{
/// <inheritdoc />
public override void OnDamage(IPokemon pokemon, DamageSource source, uint oldHealth, uint newHealth)
{
if (pokemon.BattleData is null)
return;
if (source is DamageSource.Confusion)
return;
var oldHealthFraction = (float)oldHealth / pokemon.MaxHealth;
var newHealthFraction = (float)newHealth / pokemon.MaxHealth;
if (!(oldHealthFraction >= 0.5f) || !(newHealthFraction < 0.5f))
return;
if (pokemon.BattleData.Battle.IsWildBattle)
{
pokemon.BattleData.Battle.ForceEndBattle();
return;
}
pokemon.BattleData.BattleSide.SwapPokemon(pokemon.BattleData.Position, null);
}
}

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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Fairy Aura is an ability that increases the power of Fairy-type moves by 33% for all Pokémon on the field.
/// The effect can be modified by other abilities (such as Aura Break) via a custom script hook.
/// This ability is exclusive to Xerneas.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Fairy_Aura_(Ability)">Bulbapedia - Fairy Aura</see>
/// </summary>
[Script(ScriptCategory.Ability, "fairy_aura")]
public class FairyAura : Script
{
/// <inheritdoc />
public override void ChangeDamageModifier(IExecutingMove move, IPokemon target, byte hit, ref float modifier)
{
if (move.GetHitData(target, hit).Type?.Name == "fairy")
{
var auraModifier = 5448f / 4096f;
var parameters = new Dictionary<StringKey, object?>
{
["aura_type"] = "fairy",
["modifier"] = auraModifier,
};
move.Battle.Sides.SelectMany(side => side.Pokemon).WhereNotNull()
.RunScriptHook(x => x.CustomTrigger(CustomTriggers.ModifyAuraEffect, parameters));
if (parameters.TryGetValue("modifier", out var modObj) && modObj is float modValue)
{
auraModifier = modValue;
}
modifier *= auraModifier;
move.Battle.EventHook.Invoke(new AbilityTriggerEvent(move.User));
}
}
}

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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Filter is an ability that reduces the damage taken from super-effective moves by 25%.
/// This ability is similar to Solid Rock, but is exclusive to certain Pokémon like Mr. Mime.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Filter_(Ability)">Bulbapedia - Filter</see>
/// </summary>
[Script(ScriptCategory.Ability, "filter")]
public class Filter : Script
{
/// <inheritdoc />
public override void ChangeIncomingMoveDamageModifier(IExecutingMove move, IPokemon target, byte hit,
ref float modifier)
{
if (move.GetHitData(target, hit).Effectiveness >= 2.0f)
{
modifier *= 0.75f;
move.Battle.EventHook.Invoke(new AbilityTriggerEvent(move.User));
}
}
}

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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Flame Body is an ability that has a 30% chance of burning the attacker when hit by a contact move.
/// This ability is similar to Effect Spore and Static, but inflicts burn instead of other status conditions.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Flame_Body_(Ability)">Bulbapedia - Flame Body</see>
/// </summary>
[Script(ScriptCategory.Ability, "flame_body")]
public class FlameBody : Script
{
/// <inheritdoc />
public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
{
if (!move.UseMove.HasFlag("contact"))
return;
var rng = move.Battle.Random;
if (rng.GetInt(0, 100) >= 30) // 30% chance
return;
move.Battle.EventHook.Invoke(new AbilityTriggerEvent(target));
move.User.SetStatus(ScriptUtils.ResolveName<Status.Burned>());
}
}

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using PkmnLib.Static.Moves;
namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Flare Boost is an ability that increases the power of special moves by 50% when the Pokémon is burned.
/// This ability is exclusive to Drifblim.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Flare_Boost_(Ability)">Bulbapedia - Flare Boost</see>
/// </summary>
[Script(ScriptCategory.Ability, "flare_boost")]
public class FlareBoost : Script
{
/// <inheritdoc />
public override void ChangeDamageModifier(IExecutingMove move, IPokemon target, byte hit, ref float modifier)
{
if (!move.User.HasStatus(ScriptUtils.ResolveName<Status.Burned>()))
return;
if (move.UseMove.Category == MoveCategory.Special)
modifier *= 1.5f;
}
}

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using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Flash Fire is an ability that makes the Pokémon immune to Fire-type moves.
/// When hit by a Fire-type move, the ability activates and increases the power of the Pokémon's Fire-type moves by 50%.
/// This ability is commonly associated with Ninetales and Arcanine.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Flash_Fire_(Ability)">Bulbapedia - Flash Fire</see>
/// </summary>
[Script(ScriptCategory.Ability, "flash_fire")]
public class FlashFire : Script
{
/// <inheritdoc />
public override void ChangeIncomingEffectiveness(IExecutingMove executingMove, IPokemon target, byte hitIndex,
ref float effectiveness)
{
if (executingMove.GetHitData(target, hitIndex).Type?.Name == "fire")
{
effectiveness = 0f;
if (target.Volatile.Contains<FlashFireEffect>())
return;
target.Volatile.Add(new FlashFireEffect());
executingMove.Battle.EventHook.Invoke(new AbilityTriggerEvent(target));
}
}
}