PkmnLib.NET/PkmnLib.Static/Statistic.cs

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namespace PkmnLib.Static;
/// <summary>
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/// Stats are numerical values on Pokémon that are used in battle.
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/// </summary>
public enum Statistic : byte
{
/// <summary>
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/// Health Points determine how much damage a Pokémon can receive before fainting.
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/// </summary>
Hp,
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/// <summary>
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/// Attack determines how much damage a Pokémon deals when using a physical attack.
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/// </summary>
Attack,
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/// <summary>
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/// Defense determines how much damage a Pokémon receives when it is hit by a physical attack.
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/// </summary>
Defense,
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/// <summary>
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/// Special Attack determines how much damage a Pokémon deals when using a special attack.
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/// </summary>
SpecialAttack,
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/// <summary>
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/// Special Defense determines how much damage a Pokémon receives when it is hit by a special attack.
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/// </summary>
SpecialDefense,
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/// <summary>
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/// Speed determines the order that a Pokémon can act in battle.
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/// </summary>
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Speed,
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/// <summary>
/// Evasion determines the likelihood that a Pokémon will dodge an attack.
/// This is not part of base stats, but is a temporary stat boost.
/// </summary>
Evasion,
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/// <summary>
/// Accuracy determines the likelihood that a Pokémon will hit an attack.
/// This is not part of base stats, but is a temporary stat boost.
/// </summary>
Accuracy,
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}