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Work on item use/evolutions
build.yaml #56
:
Commit
f061ba2455
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Deukhoofd
main
2025-08-18 09:59:15 +00:00
1m7s
Fixes for Pokemon capture
build.yaml #55
:
Commit
e5041ec5f0
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Deukhoofd
main
2025-08-08 10:47:56 +00:00
1m12s
Tweaks and fixes for Pokemon capture
build.yaml #54
:
Commit
a5675024a4
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Deukhoofd
main
2025-08-03 10:02:30 +00:00
1m34s
Greatly improve performance due to ScriptIterator changes
build.yaml #53
:
Commit
cccffc4954
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Deukhoofd
main
2025-07-26 12:49:50 +00:00
1m43s
Implement most pokeballs
build.yaml #52
:
Commit
77d7b86a3c
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Deukhoofd
main
2025-07-20 09:17:23 +00:00
1m2s
Rewrite StringKey hashing to fix issues on .NET Framework
build.yaml #51
:
Commit
db3f7f2403
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Deukhoofd
main
2025-07-20 07:45:15 +00:00
1m3s
Implements AI Switching
build.yaml #50
:
Commit
bf83b25238
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Deukhoofd
main
2025-07-12 11:08:21 +00:00
58s
Getting started with implementing an explicit AI, based on the Essentials one.
build.yaml #49
:
Commit
a3a4993407
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Deukhoofd
main
2025-07-11 15:04:54 +00:00
1m2s
Finish script interface refactor
build.yaml #48
:
Commit
7c270a6d52
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Deukhoofd
main
2025-07-06 08:30:28 +00:00
1m2s
Some initial work on prescient AI, AI runner, and some random fixes
build.yaml #47
:
Commit
d57076374f
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Deukhoofd
main
2025-07-05 15:51:10 +00:00
1m4s
More work on micro optimization
build.yaml #46
:
Commit
7b25161a8d
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Deukhoofd
main
2025-07-05 14:17:00 +00:00
52s
Implements some micro-optimizations
build.yaml #45
:
Commit
8a857ed232
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Deukhoofd
main
2025-07-05 13:50:46 +00:00
51s
Implement highest damage AI, further work on AI runner, random fixes
build.yaml #44
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Commit
c795f20e54
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Deukhoofd
main
2025-07-05 12:58:07 +00:00
52s
Initial setup for testing AI performance, random fixes
build.yaml #43
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Commit
32aaa5150a
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main
2025-07-05 11:58:09 +00:00
55s
More work on refactor to interfaces
build.yaml #42
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Commit
1feb27e826
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main
2025-06-29 10:05:31 +00:00
50s
Refactor move classes to implement respective interfaces for better structure
build.yaml #41
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Commit
b7bdf2b744
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Deukhoofd
main
2025-06-28 10:04:16 +00:00
52s
Implements pledge moves
build.yaml #40
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Commit
43813c1c1c
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Deukhoofd
main
2025-06-22 10:18:36 +00:00
49s
Implements confusion effect
build.yaml #39
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Commit
6d448e4e8d
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Deukhoofd
main
2025-06-22 09:58:11 +00:00
53s
Implements terrain
build.yaml #38
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Commit
6394f4eab3
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Deukhoofd
main
2025-06-22 09:33:10 +00:00
50s
Implements sandstorm
build.yaml #37
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Commit
02510fd1d0
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main
2025-06-22 08:56:25 +00:00
50s
Slight cleanup, do some TODOs
build.yaml #36
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Commit
2533512eda
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Deukhoofd
main
2025-06-22 08:46:02 +00:00
51s
Support for changing turn choice when executing
build.yaml #35
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Commit
e305cfaef6
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Deukhoofd
main
2025-06-15 12:33:00 +00:00
50s
More abilities, refactor IPokemon.SetStatus to pass pokemon that caused the status change
build.yaml #34
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Commit
85d97cb9e6
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Deukhoofd
main
2025-06-15 10:30:54 +00:00
50s
Add EventHook parameter to item use scripts
build.yaml #33
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Commit
defb1349ca
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Deukhoofd
main
2025-06-15 10:00:46 +00:00
47s
More abilities, refactor stealing held items
build.yaml #32
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Commit
f5d18d7186
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Deukhoofd
main
2025-06-15 09:50:55 +00:00
50s
Surprisingly, more abilities
build.yaml #31
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Commit
1b9d137bb0
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Deukhoofd
main
2025-06-14 11:39:32 +00:00
50s
Even more abilities
build.yaml #30
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Commit
5961bb746e
pushed by
Deukhoofd
main
2025-06-14 11:26:02 +00:00
51s
Update TUnit
build.yaml #29
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Commit
4b07f36176
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Deukhoofd
main
2025-06-14 10:31:31 +00:00
53s
Even more abilities
build.yaml #28
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Commit
6c13d20bf7
pushed by
Deukhoofd
main
2025-06-14 09:34:44 +00:00
52s
More abilities
build.yaml #27
:
Commit
24712fbb0d
pushed by
Deukhoofd
main
2025-06-13 13:41:22 +00:00
48s
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