Gen7ScriptsRs/pkmn_lib_interface/src/app_interface/dynamic_data/executing_move.rs

162 lines
5.6 KiB
Rust
Executable File

use crate::app_interface::{LearnedMove, MoveData, Pokemon};
use crate::handling::cached_value::CachedValue;
use crate::handling::temporary::Temporary;
use crate::{cached_value, ExternRef, ExternalReferenceType, Script};
struct ExecutingMoveInner {
reference: ExternRef<ExecutingMove>,
number_of_hits: CachedValue<u8>,
user: CachedValue<Pokemon>,
chosen_move: CachedValue<LearnedMove>,
use_move: CachedValue<MoveData>,
}
#[derive(Clone)]
pub struct ExecutingMove {
inner: Temporary<ExecutingMoveInner>,
}
impl ExecutingMove {
pub(crate) fn new(reference: ExternRef<ExecutingMove>) -> Self {
Self {
inner: Temporary::new(
reference.get_internal_index(),
ExecutingMoveInner {
reference,
number_of_hits: cached_value!({ executing_move_get_number_of_hits(reference) }),
user: cached_value!({
executing_move_get_user(reference).get_value().unwrap()
}),
chosen_move: cached_value!({
executing_move_get_chosen_move(reference)
.get_value()
.unwrap()
}),
use_move: cached_value!({
executing_move_get_use_move(reference).get_value().unwrap()
}),
},
),
}
}
pub fn number_of_hits(&self) -> u8 {
self.inner.value().number_of_hits.value()
}
pub fn user(&self) -> Pokemon {
self.inner.value().user.value()
}
pub fn chosen_move(&self) -> LearnedMove {
self.inner.value().chosen_move.value()
}
pub fn use_move(&self) -> MoveData {
self.inner.value().use_move.value()
}
pub fn move_script(&self) -> Option<&dyn Script> {
unsafe { executing_move_get_script(self.inner.value().reference).as_ref() }
}
pub fn number_of_targets(&self) -> usize {
unsafe { executing_move_get_number_of_targets(self.inner.value().reference) }
}
pub fn is_pokemon_target(&self, pokemon: &Pokemon) -> bool {
unsafe {
executing_move_is_pokemon_target(self.inner.value().reference, pokemon.reference())
}
}
pub fn get_hit_data(&self, pokemon: &Pokemon, hit: u8) -> HitData {
unsafe {
executing_move_get_hit_data(self.inner.value().reference, pokemon.reference(), hit)
.get_value()
.unwrap()
}
}
}
#[derive(Clone)]
pub struct HitData {
reference: ExternRef<HitData>,
}
impl HitData {
pub fn is_critical(&self) -> bool {
unsafe { hit_data_is_critical(self.reference) }
}
pub fn base_power(&self) -> u8 {
unsafe { hit_data_get_base_power(self.reference) }
}
pub fn effectiveness(&self) -> f32 {
unsafe { hit_data_get_effectiveness(self.reference) }
}
pub fn damage(&self) -> u32 {
unsafe { hit_data_get_damage(self.reference) }
}
pub fn move_type(&self) -> u8 {
unsafe { hit_data_get_move_type(self.reference) }
}
pub fn has_failed(&self) -> bool {
unsafe { hit_data_is_critical(self.reference) }
}
pub fn set_critical(&self, critical: bool) {
unsafe { hit_data_set_critical(self.reference, critical) }
}
pub fn set_effectiveness(&self, effectiveness: f32) {
unsafe { hit_data_set_effectiveness(self.reference, effectiveness) }
}
pub fn set_damage(&self, damage: u32) {
unsafe { hit_data_set_damage(self.reference, damage) }
}
pub fn set_move_type(&self, move_type: u8) {
unsafe { hit_data_set_move_type(self.reference, move_type) }
}
pub fn fail(&self) {
unsafe { hit_data_fail(self.reference) }
}
}
impl ExternalReferenceType for ExecutingMove {
fn from_extern_value(reference: ExternRef<Self>) -> Self {
Self::new(reference)
}
}
impl ExternalReferenceType for HitData {
fn from_extern_value(reference: ExternRef<Self>) -> Self {
Self { reference }
}
}
extern "wasm" {
fn executing_move_get_number_of_targets(r: ExternRef<ExecutingMove>) -> usize;
fn executing_move_get_number_of_hits(r: ExternRef<ExecutingMove>) -> u8;
fn executing_move_get_user(r: ExternRef<ExecutingMove>) -> ExternRef<Pokemon>;
fn executing_move_get_chosen_move(r: ExternRef<ExecutingMove>) -> ExternRef<LearnedMove>;
fn executing_move_get_use_move(r: ExternRef<ExecutingMove>) -> ExternRef<MoveData>;
#[allow(improper_ctypes)]
fn executing_move_get_script(r: ExternRef<ExecutingMove>) -> *const dyn Script;
fn executing_move_is_pokemon_target(
r: ExternRef<ExecutingMove>,
pokemon: ExternRef<Pokemon>,
) -> bool;
fn executing_move_get_hit_data(
r: ExternRef<ExecutingMove>,
target: ExternRef<Pokemon>,
hit: u8,
) -> ExternRef<HitData>;
fn hit_data_is_critical(r: ExternRef<HitData>) -> bool;
fn hit_data_get_base_power(r: ExternRef<HitData>) -> u8;
fn hit_data_get_effectiveness(r: ExternRef<HitData>) -> f32;
fn hit_data_get_damage(r: ExternRef<HitData>) -> u32;
fn hit_data_get_move_type(r: ExternRef<HitData>) -> u8;
fn hit_data_has_failed(r: ExternRef<HitData>) -> bool;
fn hit_data_set_critical(r: ExternRef<HitData>, critical: bool);
fn hit_data_set_base_power(r: ExternRef<HitData>, power: u8);
fn hit_data_set_effectiveness(r: ExternRef<HitData>, effectiveness: f32);
fn hit_data_set_damage(r: ExternRef<HitData>, damage: u32);
fn hit_data_set_move_type(r: ExternRef<HitData>, move_type: u8);
fn hit_data_fail(r: ExternRef<HitData>);
}