Gen7ScriptsRs/gen_7_scripts/src/moves/flinch.rs

51 lines
1.0 KiB
Rust

use crate::common_usings::*;
script!(Flinch, "flinch");
impl Script for Flinch {
fn new() -> Self {
Self {}
}
fn get_name(&self) -> &'static str {
Self::get_const_name()
}
fn get_capabilities(&self) -> &[ScriptCapabilities] {
&[ScriptCapabilities::OnSecondaryEffect]
}
fn on_secondary_effect(&self, _move: ExecutingMove, target: Pokemon, _hit: u8) {
target.add_volatile(Box::new(FlinchEffect::new()));
}
fn as_any(&self) -> &dyn Any {
self
}
}
script!(FlinchEffect, "flinch_effect");
impl Script for FlinchEffect {
fn new() -> Self {
Self {}
}
fn get_name(&self) -> &'static str {
Self::get_const_name()
}
fn get_capabilities(&self) -> &[ScriptCapabilities] {
&[ScriptCapabilities::PreventMove]
}
fn prevent_move(&self, mv: ExecutingMove, prevent: &mut bool) {
*prevent = true;
mv.user().remove_volatile(self);
}
fn as_any(&self) -> &dyn Any {
self
}
}