Fixes for interop with host
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@@ -49,7 +49,7 @@ impl BattleSide {
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pub fn has_volatile(&self, script_name: &str) -> bool {
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unsafe {
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let script_name = CString::new(script_name).unwrap();
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battleside_has_volatile(self.inner.reference, script_name.into_raw())
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battleside_has_volatile(self.inner.reference, script_name.as_ptr())
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}
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}
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@@ -66,7 +66,7 @@ impl BattleSide {
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pub fn remove_volatile(&self, script: &dyn Script) {
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unsafe {
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let name = CString::new(script.get_name()).unwrap();
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battleside_remove_volatile(self.inner.reference, name.into_raw());
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battleside_remove_volatile(self.inner.reference, name.as_ptr());
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}
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}
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@@ -77,7 +77,7 @@ impl BattleSide {
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{
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unsafe {
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let script_name = CString::new(script_name).unwrap();
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let s = battleside_get_volatile(self.inner.reference, script_name.into_raw()).val();
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let s = battleside_get_volatile(self.inner.reference, script_name.as_ptr()).val();
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if let Some(s) = s {
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Some(s.as_any().downcast_ref().unwrap())
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} else {
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@@ -207,7 +207,7 @@ impl Pokemon {
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pub fn add_volatile_by_name(&self, script_name: &str) -> &dyn Script {
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unsafe {
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let ptr = CString::new(script_name).unwrap();
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pokemon_add_volatile_by_name(self.inner.reference, ptr.into_raw())
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pokemon_add_volatile_by_name(self.inner.reference, ptr.as_ptr())
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.val()
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.unwrap()
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}
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@@ -217,7 +217,7 @@ impl Pokemon {
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pub fn remove_volatile(&self, script: &dyn Script) {
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unsafe {
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let name = CString::new(script.get_name()).unwrap();
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pokemon_remove_volatile(self.inner.reference, name.into_raw());
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pokemon_remove_volatile(self.inner.reference, name.as_ptr());
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}
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}
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@@ -228,7 +228,7 @@ impl Pokemon {
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{
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unsafe {
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let script_name = CString::new(script_name).unwrap();
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let s = pokemon_get_volatile(self.inner.reference, script_name.into_raw()).val();
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let s = pokemon_get_volatile(self.inner.reference, script_name.as_ptr()).val();
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if let Some(s) = s {
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Some(s.as_any().downcast_ref().unwrap())
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} else {
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